A Frank Discussion with 99Designs

A big thank you to 99designs (and good friend Sam Lundquist for hooking it up) for inviting me onto a very important discussion panel with them, sharing thoughts about the industry, perceptions on crowdsourcing (read: spec work) and the future of the industry with companies like theirs in the picture. And thanks to the rest of the panel; Stacy, Holly, and Chris for their valuable insights and contributions.

Screen Shot 2017-11-09 at 12.26.45 PM.png

As controversial as the crowdsourcing business model is, I'm very happy to see market leaders like 99designs approaching the professional design community and getting their valuable, unfiltered thoughts. While it's uncertain if they're considering ditching the contest model altogether, we were encouraged to be brutally honest, which leads me to believe that they're at the very least aware of the issue within the design community, and making an effort to address it. I'm cautiously optimistic, but moreover I'm grateful to have been a part of the dialogue.

Bobby Dragulescu

Dragulescu Studio, 10206 Oklahoma Ave. Unit E, Chatsworth, CA 91311, USA

With a background in branding, advertising, and themed entertainment, Bobby is the Creative Director, lead designer, and (sometimes) photographer of Dragulescu Studio. He's worked in a variety of mediums, ranging from interactive design for companies like Apple, Magento, and Fandango to theme park signage for Warner Brothers, The Walt Disney Company, 20th Century Fox, DreamWorks Animation, and the Thea Award winning NatureQuest exhibit at Fernbank Museum of Natural History.